Term |
Definition |
Color Theory |
Color |
The effect produced on
the eye by light waves
of different wavelengths. |
Hue |
The
names
of the colors: Red, orange, blue, etc. |
Additive Colors |
Colors created by
natural light
(red, blue, green) when equal amounts of red, blue and green
light are mixed together they create white light. |
RGB |
RGB
is an acronym for Red, Green, Blue - monitor or light colors |
Subtractive
Colors |
Colors produced by mixing pigments; paint,
crayons, ink, etc. |
CMYK |
CYMK is an acronym for
Cyan-Magenta-Yellow-Black. CMYK is a color model in which all
colors are described as a mixture of these four process color.
CYMK is a subtractive color paradigm that is computer printer
based. |
Shade |
The
dark
values of a color or hue. |
Tint |
The
light
values of a color or hue. |
Saturation |
Saturation
is a measure of a color's pureness and brilliance. |
Mode |
When you use any graphic software
program, colors are interpreted in one of three modes,
RGB (Red, Green, and Blue), CMYK (Cyan, Magenta, Yellow, and
Black), or HSV (Hue, Saturation, and Value).
|
Analogous colors |
Are a palette of compatible color combinations
that blend well together. They are neighbors on
the color wheel.
|
Complementary colors |
Are colors that are opposite
each other on the color wheel. They contrast, enhance and
intensify each other.
|
Monochromatic colors
|
Are all the hues (tints and shades) of a
single color.
|
Triadic colors |
Are high-energy colors that are found by
choosing three colors that are separated by 120
degrees on the color wheel.
|
Elements of Art |
Color |
That which is perceived when light hits and
reflects off an object. Three properties of color are Hue (name
of a color), Intensity (strength of a color) and Value
(lightness or darkness of a color) |
Line |
A continuous mark made on a surface |
Form |
Adds perspective, gives depth to a two dimensional
objects and encloses or takes up space. |
Space |
The illusion of space is created through
light and shadow and includes the use of white space. |
Shape |
Two-dimensional objects (circle, square,
rectangle, triangle) that enclose space. |
Texture |
The surface quality or feel of an object:
Smooth, bumpy, etc. |
Principals of Design |
Balance |
Symmetry and asymmetry |
Emphasis |
Used to make something stand out, like dark
next to light |
Proportion |
The size of objects; large next to small. |
Movement |
the visual flow that creates a sense of
motion and guides the viewers eyes and includes rhythm and
repetitive elements. |
Variety |
The use of different or contrasting elements
to add interest |
Unity |
How all the aspects of a work of art work
together |
Font and Typefaces |
Serif |
Serifs are the strokes attached to the ends
of character's body |
Sans Serif |
Sans Serif refers to typefaces that do NOT
have strokes attached to body of a character. |
Script |
Typefaces that appear to have been
handlettered. |
Decorative |
Fun, distinctive, eye-catching fonts that
attract attention and help convey a meaning. Can be hard to read
and should be used selectively. Limited uses. |
Typography |
The style or appearance of text; the art or
procedure of arranging type. |
Kerning |
Space between specific characters that
varies over the course of the word. |
Tracking |
Overall space between characters (character
spacing). |
Leading |
The space between lines
of text (line spacing). |
Hierachy |
Used to guide the reader's eye to what is
important. |
File Formatting |
Pixel |
The smallest component of an image or
picture on a monitor (usually a colored dot); the greater the
number of pixels per inch the greater the resolution. |
Lossy |
Some data is lost during compression. This
process is irreversible. |
Lossless |
No data (in a technical sense) is lost.
Therefore, the compression process is reversible. |
Vector |
Graphics made of points, lines, curves,
and shapes, which are all based upon mathematical equations to
represent an image. Resolution independent. |
Raster |
Images made up of pixels laid out in a grid.
Dependent on resolution |
Interlaced |
With interlaced GIF files the image data is
stored in a format that allows browsers that support interlaced
GIFs to begin to build a low-resolution version of the
full-sized GIF picture on the screen while the file is
downloading. |
Non-Interlaced |
The conventional (non-interlaced) GIF
graphic downloads one line of pixels at a time from top to
bottom, and browsers display each line of the image as it
gradually builds on the screen. |
PPI |
Pixels per inch is a measure of image
resolution |
DPI |
Dots per inch is a measure of printing
resolution |
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***File Extension Chart*** |